Goodgame Gangster Review:
German developer Goodgame Studios is hoping to revive a slowly declining genre on Facebook with Goodgame Mafia. A child of the text-based role-playing games of yesteryear, the game is a bit more visual in its presentation, but offers little in terms of a hook or anything particularly new. Even worse, for a game centered around organized crime, it is notoriously slow paced, even for a social game, and grants minimal gratification or reward for playing and progressing.
When you first start out in Goodgame Mafia you’re given the option of a tutorial, but no real premise to hook you into the world. You’re just a criminal because the game says you are. To play, you visit The Godfather and accept missions from him and his cronies within his personal lounge. Each quest takes a period of time to complete, and consumes rechargeable energy. Even this early, however, the issues begin to appear.
In most RPGs of this nature, you’ll perform quests instantly at a cost of energy. In the cases where you cannot, there is typically something else to keep you occupied. This isn’t the case with Goodgame Mafia. You must sit and wait for a mission to finish before starting another. Moreover, there is nothing to do while waiting as the game requires you to level up in order to unlock most of the rest of the game features (aside from a store to buy items).